Archive for the ‘Programming’ Category

Card Deck Version 0.5

Monday, December 28, 2009 16:50 No Comments

I got the urge to do some programming over the holidays and since one of my ideas was for a card game I thought I would create a deck of regular playing cards that could be used for playing any card game which uses a regular deck. Basically the deck includes all 52 cards plus [...]

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Packagers & Installers

Tuesday, July 14, 2009 13:35 No Comments

A while back I was surfing the Internet for a few days, in search of a way to package my Java application to make it executable (ideally on multiple operating systems).  I am able to make it an executable jar file, however, this did not solve wanting to have the documentation installed (well optional) with the program itself.
I [...]

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SOS Version 1.0

Friday, July 10, 2009 16:59 No Comments

I am proud to announce the release of my SOS Game version 1.0.  This is the first “major” application I have done from start to finish on my own following some sort of software design.  Typically I would just dive in and started coding my applications, but this time I started by coming up with [...]

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Pre-release fixes & UML Diagram

Wednesday, July 8, 2009 20:42 No Comments

The following is a summary of the glitches I found and thus fixed along with a little background on how I enhanced the look and feel of the GUI.
Pre 1.0 release testing Fixes:

WinnerView was not clearing the winner of previous game when new game was created

Board:

added variable boardSize, which stores SMALL, MEDIUM, or LARGE passed [...]

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Logo + Final UML Diagram

Saturday, July 4, 2009 22:29 No Comments

I am pretty much ready to release v1.0 of my SOS game, however, I was hoping that I would have come up with a logo that I could use to represent both my website and my software.
The following is a summary of my progress this week leading up to the release of version 1.0 (official [...]

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Feature Set: SOS v1.0

Friday, July 3, 2009 14:46 No Comments

Version 1.0 contains these features from the original feature set:

Playing area (grid)
Two player
Three difficulty settings (ie: board sizes)
Scoreboard to keep track of the SOS’s for each player
Undo
Player 1 goes first
Assign own name
Help/Instructions

On top of initial feature set I added:

Games won: the ability to keep track of how many games were won by each player until [...]

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SOS Version 0.5

Sunday, June 28, 2009 15:16 No Comments

I now have a production version of my SOS program, with mainly just essential functionality.  That is I only have one board size to use, the ability to change the player names, start a new game with the same board size, exit, display instructions and about information, and of course play an entire game from start [...]

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The Rules of SOS

Saturday, June 27, 2009 13:42 No Comments

A grid of nxn squares (where n>=3) is drawn in the playing area.  The first player places an S or an O into one of the squares upon the board, at which point it is then the second players turn.  The second player has the option of placing an S or an O in an [...]

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Score Calculations & GUI Updates

Sunday, June 21, 2009 20:50 No Comments

I am very happy with my progress so far.  Especially how I have been able to overcome obstacles along the way, in order to get to the point in my program that I am at now.  Last night I was up until 1AM working on getting some of the underlying logic to work with the GUI [...]

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GUI Layout

Thursday, June 18, 2009 18:15 No Comments

I was casually working on my SOS program this week, until last night, when I shifted into over-drive and was determined to get a decent graphical user interface (GUI) to display the different views going.   I actually got so caught up in it that I was up until 1AM, but I don’t mind.
I know, creating a GUI is [...]

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