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	<title>Forever Odd &#187; project</title>
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	<link>http://www.foreverodd.com</link>
	<description>Programming Projects &#38; Ideas by Devin Ryan</description>
	<lastBuildDate>Wed, 16 Jun 2010 00:42:11 +0000</lastBuildDate>
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		<title>Simple Login, Logout &amp; Sessions in PHP</title>
		<link>http://www.foreverodd.com/projects/personal/programming/php/login-logout-session-php-657</link>
		<comments>http://www.foreverodd.com/projects/personal/programming/php/login-logout-session-php-657#comments</comments>
		<pubDate>Tue, 08 Jun 2010 05:34:48 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[PHP]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[end]]></category>
		<category><![CDATA[front]]></category>
		<category><![CDATA[login]]></category>
		<category><![CDATA[logout]]></category>
		<category><![CDATA[mysql]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=657</guid>
		<description><![CDATA[I am going to provide an overview of how I got the login system on my website to work. I will start by mentioning this should not be used to protect sensitive information (ie: health records) because it uses a table you add to your database. The table I used is:

User table stored in database.


Column
Data Type
Null
Primary [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Phone System Database: The Beginnings</title>
		<link>http://www.foreverodd.com/projects/personal/databases/phone-system-database-the-beginnings-612</link>
		<comments>http://www.foreverodd.com/projects/personal/databases/phone-system-database-the-beginnings-612#comments</comments>
		<pubDate>Sat, 29 May 2010 21:05:24 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[Databases]]></category>
		<category><![CDATA[beginning]]></category>
		<category><![CDATA[database]]></category>
		<category><![CDATA[mysql]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[phone]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[system]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=612</guid>
		<description><![CDATA[Overview 
Starting last summer I have been assisting with the VoIP roll-out.  I am now back for another summer and have obtained a project that has the potential to be exciting and a learning experience, which enhances the working experience.  Learning does not stop when you leave the classroom, but picks up and becomes more exciting [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Card Deck Version 0.5</title>
		<link>http://www.foreverodd.com/projects/personal/programming/card-deck/card-deck-version-0-5-514</link>
		<comments>http://www.foreverodd.com/projects/personal/programming/card-deck/card-deck-version-0-5-514#comments</comments>
		<pubDate>Mon, 28 Dec 2009 20:50:55 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[Card Deck]]></category>
		<category><![CDATA[0.5]]></category>
		<category><![CDATA[card]]></category>
		<category><![CDATA[deck]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[playing]]></category>
		<category><![CDATA[project]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=514</guid>
		<description><![CDATA[I got the urge to do some programming over the holidays and since one of my ideas was for a card game I thought I would create a deck of regular playing cards that could be used for playing any card game which uses a regular deck. Basically the deck includes all 52 cards plus [...]]]></description>
		<wfw:commentRss>http://www.foreverodd.com/projects/personal/programming/card-deck/card-deck-version-0-5-514/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Maze Solver Game</title>
		<link>http://www.foreverodd.com/projects/school/programming-uni/maze-solver-game-493</link>
		<comments>http://www.foreverodd.com/projects/school/programming-uni/maze-solver-game-493#comments</comments>
		<pubDate>Sat, 19 Dec 2009 19:43:38 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[Programming-Uni]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[maze]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[solver]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=493</guid>
		<description><![CDATA[Essentially what the game consists of is you enter the size of your maze as an integer n (ie: 10) and then it generates a random maze of size nxn (ie: 10&#215;10) which can be different for each nxn matrix you generate. Do to time restraints I wasn&#8217;t able to implement the A* search like [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Parsing XML</title>
		<link>http://www.foreverodd.com/projects/school/programming-uni/parsing-xml-504</link>
		<comments>http://www.foreverodd.com/projects/school/programming-uni/parsing-xml-504#comments</comments>
		<pubDate>Sat, 19 Dec 2009 18:34:02 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[Programming-Uni]]></category>
		<category><![CDATA[dom]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[parse]]></category>
		<category><![CDATA[parser]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[sax]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[uni]]></category>
		<category><![CDATA[university]]></category>
		<category><![CDATA[xml]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=504</guid>
		<description><![CDATA[For one of my classes a project was to write two programs, one of which uses the document object model (DOM) API to parse an XML file and one which uses the Simple API for XML (SAX) API.  The programs are just tiny and do not dod anything fancy.  Basically just breaks down the content of the XML files into [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Pathfinder: A path finding game.</title>
		<link>http://www.foreverodd.com/projects/school/programming-uni/pathfinder-435</link>
		<comments>http://www.foreverodd.com/projects/school/programming-uni/pathfinder-435#comments</comments>
		<pubDate>Fri, 30 Oct 2009 21:56:35 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[Programming-Uni]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[finder]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[path]]></category>
		<category><![CDATA[pathfinder]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[School]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=435</guid>
		<description><![CDATA[Pathfinder is all about finding a path between point A and point B.  The GUI portion, provided for us, is sectioned off into a grid of &#8216;tiny&#8217; squares where two are colored turquoise (set by programmer), in my case one on the mid left and the other on the mid right side of the grid.  You start [...]]]></description>
		<wfw:commentRss>http://www.foreverodd.com/projects/school/programming-uni/pathfinder-435/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Card Game(s)</title>
		<link>http://www.foreverodd.com/projects/ideas/card-games-405</link>
		<comments>http://www.foreverodd.com/projects/ideas/card-games-405#comments</comments>
		<pubDate>Mon, 12 Oct 2009 03:41:47 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[board]]></category>
		<category><![CDATA[card]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[idea]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[playing]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[project]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=405</guid>
		<description><![CDATA[This idea came to me one day while I was sitting in my math class waiting for it to start.  I had arrived quite early so I cracked out my PDA and started playing solitaire.  Then I got to thinking, wouldn&#8217;t it be neat to create my own card game in which I could make [...]]]></description>
		<wfw:commentRss>http://www.foreverodd.com/projects/ideas/card-games-405/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Remote File Modifier / FTP</title>
		<link>http://www.foreverodd.com/projects/ideas/remote-file-modifier-ftp-358</link>
		<comments>http://www.foreverodd.com/projects/ideas/remote-file-modifier-ftp-358#comments</comments>
		<pubDate>Fri, 14 Aug 2009 02:48:28 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[file]]></category>
		<category><![CDATA[ftp]]></category>
		<category><![CDATA[idea]]></category>
		<category><![CDATA[inserter]]></category>
		<category><![CDATA[line]]></category>
		<category><![CDATA[modifier]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[remote]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=358</guid>
		<description><![CDATA[I read somewhere once that for ideas you should look to what monotonous tasks you can automate, which is how this idea started to formulate.  A co-worker, Bill, and I are putting in multiple trixbox based phone systems and are coming across allot of tweaks as we go that need to be pushed across multiple servers.   By [...]]]></description>
		<wfw:commentRss>http://www.foreverodd.com/projects/ideas/remote-file-modifier-ftp-358/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>SOS Version 1.0</title>
		<link>http://www.foreverodd.com/projects/personal/programming/sos/sos-version-10-301</link>
		<comments>http://www.foreverodd.com/projects/personal/programming/sos/sos-version-10-301#comments</comments>
		<pubDate>Fri, 10 Jul 2009 21:59:52 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[SOS]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[devin]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[ryan]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[version]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=301</guid>
		<description><![CDATA[I am proud to announce the release of my SOS Game version 1.0.  This is the first &#8220;major&#8221; application I have done from start to finish on my own following some sort of software design.  Typically I would just dive in and started coding my applications, but this time I started by coming up with [...]]]></description>
		<wfw:commentRss>http://www.foreverodd.com/projects/personal/programming/sos/sos-version-10-301/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pre-release fixes &amp; UML Diagram</title>
		<link>http://www.foreverodd.com/projects/personal/programming/sos/pre-release-fixes-uml-diagram-320</link>
		<comments>http://www.foreverodd.com/projects/personal/programming/sos/pre-release-fixes-uml-diagram-320#comments</comments>
		<pubDate>Thu, 09 Jul 2009 01:42:28 +0000</pubDate>
		<dc:creator>Devin</dc:creator>
				<category><![CDATA[SOS]]></category>
		<category><![CDATA[1.0]]></category>
		<category><![CDATA[diagram]]></category>
		<category><![CDATA[fixes]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[pre]]></category>
		<category><![CDATA[pre-release]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[uml]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://www.foreverodd.com/?p=320</guid>
		<description><![CDATA[The following is a summary of the glitches I found and thus fixed along with a little background on how I enhanced the look and feel of the GUI.
Pre 1.0 release testing Fixes:

WinnerView was not clearing the winner of previous game when new game was created

Board:

added variable boardSize, which stores SMALL, MEDIUM, or LARGE passed [...]]]></description>
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		<slash:comments>0</slash:comments>
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